Comments (2)
Gosh sorry I've just seen your comment on #1364, my bad for missing it.
Simply remove the tests -- they don't really test "expected behaviors" and basically just detect that something changed. We could still run a test of some sort to make sure nothing breaks, just not care about the output
I think I'm in favour of that approach. It's not ideal but is probably the most sensible on balance.
from axelrod.
There are already some tests in TestPlayer
that do exactly as described above, e.g. tests that a clone and the original produce the same play against a small set of opponents. So I guess we just remove the extra tests, which I did in #1373.
from axelrod.
Related Issues (20)
- Reorganisation of documentation. HOT 3
- Reorganisation ? of cheating strategies
- Add a citation.cff file HOT 6
- Links to contributing guide broken by docs restructure
- CI failing due to typing issues HOT 3
- Implement asymmetric games HOT 6
- Game classification HOT 4
- Implement abstract games more fully (5.0.0)
- Restructure strategies folder HOT 4
- Documentation for 5.0.0
- Simplify/move the `ResultSet` HOT 1
- Expressing in a formal logical language HOT 2
- You may have missed some details in your code HOT 1
- I couldn't find the strategy submitted by Mauk in the competition for 19th place HOT 2
- If I want to test the first tournament, what should I do based on your code? HOT 2
- Do you know the source code of the first tournament? HOT 2
- axelrod.plot.Plot may be incompatible with recent Pandas udpates HOT 2
- Change the TFT in the first tournament HOT 3
- High-noise Tournament for comparison HOT 1
- Supporting Python 3.12 HOT 1
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from axelrod.