Giter VIP home page Giter VIP logo

Comments (16)

Antidote avatar Antidote commented on May 19, 2024

Thank you for the report, We'll see what's going on and see about fixing it. Also that AL bug is rather strange, and should be unrelated to what we're using blender for.

from metaforce.

7imekeeper avatar 7imekeeper commented on May 19, 2024

So I am getting the same error, however I was able to somewhat pipe the output into a log file. Upon doing so the crash no longer happens but the log file produced seems corrupt somehow. The first 500 lines or so seem normal but after that there is really odd behavior. Notepad++ doesn't seem to display correctly but opening it in normal Notepad apparently allows me to see the full contents.

The last normal lines of output are:
"Continue? (Y/n)
Using DataSpec MP1:
Update Partition"

After that there are about 10 blank lines and then the remainder of the file is filled up with dash characters.

Hopefully you can do something with this information.

Blender version 2.76b, running Windows 8.1

EDIT: I would like to add that I received the same error for both my Trilogy image as well as my MP1 image.

from metaforce.

Antidote avatar Antidote commented on May 19, 2024

Hmmmmmm, that's the same error I was able to reproduce once, but haven't had any luck with since.

Can you run it in verbose mode? -vv or -vvv should work.

from metaforce.

7imekeeper avatar 7imekeeper commented on May 19, 2024

Ok so if I don't try to write to a file I'm able to see a bit more than was in my log. Here's a pastebin: http://pastebin.com/zfHBpzJ2

Also, as a heads up, I'm using the release exe that you guys have provided (looks like 25 days ago was last release) and am not compiling the current source.

from metaforce.

Antidote avatar Antidote commented on May 19, 2024

AH HA!, Unicode!!!!

from metaforce.

Antidote avatar Antidote commented on May 19, 2024

Hmm, I'm curious, can you move it into a path that does not have spaces and try again?

from metaforce.

7imekeeper avatar 7imekeeper commented on May 19, 2024

Same issue. Still says there is a unicode error.

from metaforce.

Antidote avatar Antidote commented on May 19, 2024

Yeah, we kind of figured it wasn't a spacing issue, but it didn't hurt to try.

from metaforce.

Antidote avatar Antidote commented on May 19, 2024

Alright, we traced the issue down, we should have a working fix here in a bit.
But for now an explanation is in order:
Currently we're not escaping or transforming path separators, so when "C:\Users*" is being passed to python it's seeing \Users as a unicode escape, causing this issue:
http://stackoverflow.com/questions/18084554/why-do-i-get-a-syntaxerror-for-a-unicode-escape-in-my-file-path

A simple fix by all means, but still an irritating one.

from metaforce.

jackoalan avatar jackoalan commented on May 19, 2024

Found it myself.. extracted to D:\Umos and the issue occurred early on.

Updated the release to p6e:
https://github.com/AxioDL/PathShagged/releases

Let us know if that works for you!

from metaforce.

7imekeeper avatar 7imekeeper commented on May 19, 2024

Currently testing. Its made it past where it was crashing before and working great so far!

from metaforce.

Antidote avatar Antidote commented on May 19, 2024

Nice, let us know if you get get a full extract, depending on your computer it can take anywhere from 2 to 4 hours, sometimes longer.

from metaforce.

7imekeeper avatar 7imekeeper commented on May 19, 2024

Full Extraction seems to be coming along nicely. Several of the paks have been extracted at this point!

I do have a question though. Is collision data extracted as well? I haven't seen any hints of it yet.

from metaforce.

Antidote avatar Antidote commented on May 19, 2024

Yes, collision data is stored in layer 2 for Maps, we currently don't export DCLN, but we will soon.

from metaforce.

7imekeeper avatar 7imekeeper commented on May 19, 2024

Everything extracted nicely!

from metaforce.

Antidote avatar Antidote commented on May 19, 2024

Nice!

from metaforce.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.