Comments (12)
Today in my server, players have played more than 100 arenas, and there are no players in the arena at the moment, and the CPU usage has been 2~3 times that of usual.
There have been anomalies like this a long time ago, and it wasn't until today that I confirmed that it was a bug in the arena.
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Alright, then I need to figure out how I can run 100 arenas easily after server start. I'll try to reproduce this again later today
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I played 60 games and probably it didn't have anything to do with it, I'll close it first. I'll turn it on again if there's any progress
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My idea is to reboot the server and see what happens to the CPU tomorrow
from azerothcore-wotlk.
The server didn't uninstall them after the arena was done?
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can you please provide reproduction steps, preferrebly using gm commands?
thanks.
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alright i'm no trying it this way
2 lvl 80 chars
.debug arena
.go c 102693
join 2v2 skirmish
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I can't reproduce this on c13c1b2
i ran 3 arenas as described above with 2 players and couldn't notice any difference in cpu usage.
Can you please provide exact steps on how to reproduce this on a clean AC install?
Thanks.
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I used it for testing convenience https://github.com/azerothcore/mod-1v1-arena
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I used it for testing convenience https://github.com/azerothcore/mod-1v1-arena
alright, .debug arena
should have the same effect for testing
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Thanks for checking, maybe it's Battlegrounds instead?
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