Comments (4)
Here is myself fix, just fix some of the door problem, with flow add door object.
INSERT INTO gameobject
(guid
, id
, map
, zoneId
, areaId
, spawnMask
, phaseMask
, position_x
, position_y
, position_z
, orientation
, rotation0
, rotation1
, rotation2
, rotation3
, spawntimesecs
, animprogress
, state
, ScriptName
, VerifiedBuild
, Comment
) VALUES (2135586, 186303, 568, 0, 0, 1, 1, 305.908, 1112.09, 9.9566, 3.14159, 0, 0, -1, 0, 180, 255, 1, '', 0, NULL);
INSERT INTO gameobject
(guid
, id
, map
, zoneId
, areaId
, spawnMask
, phaseMask
, position_x
, position_y
, position_z
, orientation
, rotation0
, rotation1
, rotation2
, rotation3
, spawntimesecs
, animprogress
, state
, ScriptName
, VerifiedBuild
, Comment
) VALUES (2135587, 186306, 568, 0, 0, 1, 1, 123.256, 914.421, 34.1441, -1.57952, 0, 0, -0.710185, 0.704015, 180, 255, 1, '', 0, NULL);
from azerothcore-wotlk.
186304 it seem might the front door of boss 4
from azerothcore-wotlk.
from azerothcore-wotlk.
Also sometimes the BossKilled not work right, because the if (data == DONE) and BossKilled++ will do every call.
So change to the right 4 boss if (data == DONE), other call will not do BossKilled++
this is my way fix
kissingers@7099d6a
from azerothcore-wotlk.
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