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polaris- avatar polaris- commented on July 17, 2024

The best thing that you (and anyone else really) can do short of debugging it yourself is to provide a packet capture file and a description of the problem and the process it took to generate the problem.

Here's a guide on how to use Wireshark to capture packets if you're using Desmume: http://save-nintendo-wifi.com/desmume.html
And you can also use an Android phone as a wireless point and capture packets that way if you are using a real DS: http://save-nintendo-wifi.com/android.html
It can also be done on your router but that is router-specific so I cannot help you there.

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SMTDDR avatar SMTDDR commented on July 17, 2024

@Adamer64

If you're really adventurous and you have a Linux laptop... you can do it the way I do... http://smtddr.hatenablog.com/entry/2014/02/16/tvclb_part1

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mm201 avatar mm201 commented on July 17, 2024

Most of the gamestats servers haven't been implemented. Nintendo's are still up for the time being and they work with altwfc if you add a hosts entry for them.

http://gbatemp.net/threads/save-nintendo-wifi-a-project-to-save-online-servers-for-ds-and-wii-games.362717/page-36#post-5051211

Nagato can probably provide a more complete listing of unimplemented gamestats servers.

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SMTDDR avatar SMTDDR commented on July 17, 2024

@mm201

While it's true that the servers are technically still up(I can still read TvC's leaderboard), the process for writing to them has been removed. At least this is true for TvC. You use to send it your ProfileID in a get request and it'd reply you with a token/hash. That same process now returns 404.

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mm201 avatar mm201 commented on July 17, 2024

Maybe some of them are down. I was successfully documenting the battle tower server in this way.

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 avatar commented on July 17, 2024

well,Warioware DIY can connect to WFC,and i can see some options(friends-related options i dont tested)

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