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basura-persistent's Projects

binary_search_tree_adt icon binary_search_tree_adt

- Using C++ I wrote recursive and iterative solutions to ADT operations on a Binary Search Tree such as Find and Insert. -Used a linked-list data structure to insert nodes while maintaining the value property of a Binary Search Tree -The use of this data structure allowed us to efficiently complete Insert and Find operations in a O(Log n) complexity

compiler-api icon compiler-api

A fork of jaagrav's API for compilining code via api request.

landmarks icon landmarks

An iOS app that stores your favorite Landmarks around the area.

nba_league_stats_api icon nba_league_stats_api

This demo API service allows users who may not be familiar with sql to pull data to the terminal via curl request.

resource-management-emu icon resource-management-emu

Emulating incoming requests on an SSD drive via testing algorithms randomly creating objects with different tracks, sectors, and time requests. We store these requests in linked lists. My sorrting algorithms all have different behaviors in regards to their basis of sorting the list of requests. ST_Queue sorts based on track number and PickUp queue makes sure to process any requests that come before the next request. More algoritthms in development.

student-database-api icon student-database-api

Using Asynchronous functions in JavaScript I wrote a script that allow us to insert and retrieve School data from MySQL DB through the terminal.

traversing_maze icon traversing_maze

-Simulated a graph using ones and zeros in a maze. The motivation is to find a path of one’s that will lead us to the end of the maze. -Implemented a backing tracking algorithm in C++ that allows us to traverse the maze and backtrack to previous locations in the event we are at a deadend in the maze. -Utilized the “last one in , last one out” functionality of a stack data structure which enables us to keep track of the most recently added item to the path.

worm_game icon worm_game

Take some time off and enjoy this relaxing WORM GAME! The worm is stored in a Circular Queue and your job is to avoid hitting the wall or running into your self.

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