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Bradley Smith's Projects

aicore icon aicore

Now obsolete code accompanying the first (2005) edition of the book "Artificial Intelligence for Games"

amoeba icon amoeba

a Cassowary constraint solving algorithm implements in pure C.

bevy icon bevy

A refreshingly simple data-driven game engine built in Rust

egui icon egui

egui: an easy-to-use immediate mode GUI in pure Rust

exa icon exa

A modern version of ‘ls’.

exitfailure icon exitfailure

Helpers for easily using failure::Error and others as return types in main() while still giving human-readable error messages.

gdext-book icon gdext-book

Documentation and tutorials for gdext, the Rust bindings for Godot 4

ggez icon ggez

Rust library to create a Good Game Easily

grout icon grout

Simple tiling window manager for Windows

indicatif icon indicatif

A command line progress reporting library for Rust

lms icon lms

A fast and reliable alternative to rsync for synchronizing local files written in Rust

nannou icon nannou

A Creative Coding Framework for Rust.

nelua-lang icon nelua-lang

Minimal, efficient, statically-typed and meta-programmable systems programming language heavily inspired by Lua, which compiles to C and native code.

neovim icon neovim

Vim-fork focused on extensibility and usability

nvim-oxi icon nvim-oxi

:link: Rust bindings to all things Neovim

rhea icon rhea

A constraint solver based on Cassowary

sqlpp11 icon sqlpp11

A type safe SQL template library for C++

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