Comments (2)
I've narrowed this down a bit. I am calling the RPC immediately after instantiating the object, or in networkObject.networkStarted
. Calling a non-targeted RPC in either of these places will fail, but calling a targeted RPC will succeed. I'm going to look at how these two cases are handled differently and see if I can find a fix.
Edit: Since I'm targeting the server from the server, it just calls InvokeRpcOnSelfServer
, which works as expected, it's actual networked RPCs that aren't being sent, which I believe has been brought up in the past.
from forgenetworkingremastered.
Issue creator has confirmed that this issue is resolved if the RPC is called inside of NetworkStart
after creation (which should be intended behavior). This is resolved by issue creators pull request: #46
from forgenetworkingremastered.
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