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wall3001 avatar wall3001 commented on June 3, 2024 1

Now I can debug it on windows PC. LLDB Startup Commands add the command 'settings set target.source-map /old/path /new/path '

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Viish avatar Viish commented on June 3, 2024

Hi @wall3001,

Take a look at https://github.com/BelledonneCommunications/linphone-android?tab=readme-ov-file#native-debugging

Cheers,

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wall3001 avatar wall3001 commented on June 3, 2024

I did it according to that, but it didn't work.

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wall3001 avatar wall3001 commented on June 3, 2024

@Viish

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Viish avatar Viish commented on June 3, 2024

Are you sure you are using your locally built SDK? (https://github.com/BelledonneCommunications/linphone-android?tab=readme-ov-file#building-a-local-sdk)
You can see in the build logs where the SDK is taken from (local or online maven repo).

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wall3001 avatar wall3001 commented on June 3, 2024

I build the SDK on ubuntu 20.0.04. And then run the android studio on windows 11. The android studio version is Iguana 2023.3.1. I think I did something wrong, but I don't know how to correct it.

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wall3001 avatar wall3001 commented on June 3, 2024

The aar used is compiled from Ubuntu. I download it to the local pc. Does local compilation mean using the same device? I don't know how to use Android studio to directly compile linphone sdk.

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wall3001 avatar wall3001 commented on June 3, 2024

I'm sure that the SDK is taken from local maven repo. I download the entire build output directory from the server. And then set the local "LinphoneSdkBuildDir" to the local path.

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wall3001 avatar wall3001 commented on June 3, 2024

@Viish

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Viish avatar Viish commented on June 3, 2024

I'm not sure it will work that way.
You should install android studio on your Ubuntu computer and build both the SDK and app locally following README instructions.

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wall3001 avatar wall3001 commented on June 3, 2024

OK. I am trying to do this. Thank you.

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