Comments (1)
hey!
thats what i actually do - but the way blender selects loops is a bit more advanced. for example this code does not handle open borders, nor does it handle ngons. For example double click an edge of a cylinder cap should select the whole cap. So I had to dig into this stuff, which is interessting, but also a bit of a waste of time, as its already implemented in the C code of blender..
personally I donbt care about non manifold meshes :)
from edgeflow.
Related Issues (20)
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from edgeflow.