Comments (4)
So in any case, it's not a bevy thing, I'd assume.
from bevy.
Could you provide some additional information regarding the exact context you're using? For example, is this running inside a system?
use bevy::prelude::*;
fn my_function_that_causes_issues() { /* ... */ }
fn my_system() {
let _ = my_function_that_causes_issues();
}
fn main() {
App::new()
.add_systems(Update, my_system)
.run();
}
At a guess, it sounds like you might be storing highly fragmented data, making it (eventually) impossible to allocate your large structure. This video from fasterthanlime does a pretty good job of going over this particular type of issue.
As to why it's only present when run in a Bevy context: Bevy may be a sufficiently complex system that its allocations are hemming in your available chunks of memory.
from bevy.
It's not running directly in a system, but a system calls the function. Thanks for the link, will investigate this further.
from bevy.
I believe so. I suspect this is a more fundamental issue in your project that only exposes itself when run with Bevy (or a similar project).
from bevy.
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from bevy.