Luis Ángel Sánchez Aguilar's Projects
A 2D fighter based on Bills (Beerus) from Dragon Ball. Functional for the M.U.G.E.N. engine oriented to 2D fighting videogames.
A 2D fighter based on Kid Goku character from Dragon Ball. Functional for the M.U.G.E.N. engine oriented to 2D fighting videogames.
A 2D fighter based on the Naruto Hokage character from the anime Naruto. Functional for the M.U.G.E.N. engine oriented to 2D fighting videogames.
A 2D fighter based on the "Naruto The Last" character from the anime Naruto. Functional for the M.U.G.E.N. engine oriented to 2D fighting videogames.
A 2D fighter based on Rebecca Chambers from Resident Evil Saga. Functional for the M.U.G.E.N. engine oriented to 2D fighting videogames.
A 2D fighter based on Sasuke character from Boruto The Movie. Functional for the M.U.G.E.N. engine oriented to 2D fighting videogames.
A 2D fighter based on "Sasuke The Last" from Naruto anime. Functional for the M.U.G.E.N. engine oriented to 2D fighting videogames.
Config files for my GitHub profile.
Odoo modules for a Document Management System
This repository stores a basic spaceship video game programmed in Python language that can be controlled by an electronic Joystick built with a PIC microcontroller programmed in C language.
This repository stores the codes responsible for extracting features from images capturing two types of laboratory samples and classifying them using the K-Nearest Neighbors algorithm.
This repository stores PizzIA's project management system called LAIA.
This repository stores the code responsible for training and validating a machine learning model to recognize brain tumors in magnetic resonance imaging.
This repository stores the code, the notebook that documents and storytells the data analysis, the data cleaning, the training and validation of machine learning models and the final results.
This repository stores all the resources and codes made in HTML, CSS and Javascript for the front-end and back-end operation of a website that encrypts text with 5 different algorithms.
A graphical user interface that displays the trajectory of a mechanism that emulates a Quadruped's leg based on the link sizes.
This repository stores all the codes used for the scientific paper entitled "Adaptive Pole Positioning Control using Machine Learning for DC Motor with Variable Inertia".
A graphical user interface that updates in real time based on the percentage of moisture captured by a soil moisture sensor.
A graphical user interface that displays the current position of a mechanism that emulates a spider's leg based on the angle of the joints.