Comments (25)
I can't test safari, because I don't have any apple devices, are you able to send the console output?
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Also, can you create future issues in retroarch-web and then tag me (@BinBashBanana)
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I can't test safari, because I don't have any apple devices, are you able to send the console output?
is the apple iphone 11;
error position:WebAssembly.instantiate(binary, info)
"WebAssembly" can't "instantiate" wasm, so not running.
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Have you confirmed that the same page works on desktop chromium?
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Have you confirmed that the same page works on desktop chromium?
yes,only desktop chromium can run.
i not have android mobile,so not test
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It works fine on chrome for android, do you have a desktop mac that you can test safari on and send the f12 console log (text or screenshot)?
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can run in chrome for android ?
error message
CompileError: WebAssembly.Module doesn't parse at byte 3: can't get Function local's type in group 0, in function at index 5
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i not have mac too~
i push my code, and add console in mednafen_psx_hw.
if someone have mac can test.
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i ask my friend . the android mobile is error too!
CompileError:
WebAssembly.instantiate():
Compiling function #480 failed: invalid value type 's128', enable with -- experimental -wasm-simd@+21134
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谷歌浏览器chrome mobile
CompileError: WebAssembly .instantiate(): Compiling function #480 failed: invalid local type 'Simd128', enable with
-- experimental-wasm-simd @+21134
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It works fine on chrome mobile on my android phone, this looks like it could be an out of date browser or a very old phone?
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its can fixed?
or can you build asmjs version?
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This seems to be caused by the SIMD autovectorization that I used on several cores (Beetle PSX HW, melonDS, Mupen64Plus-Next, ParaLLEl N64, Yabause), you can build your own cores without SIMD/autovectorization using the instructions here but go into the makefile and remove -msimd128 -ftree-vectorize
.
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I'm not very good at it.
The emsdk environment has not been successfully configured...
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Which step are you on? ("Setup emscripten" or "Set emscripten environment variables")
If you cloned the emsdk from GitHub Desktop, you may need to run dos2unix
on emsdk
(script) and emsdk_env.sh
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Which step are you on? ("Setup emscripten" or "Set emscripten environment variables")
If you cloned the emsdk from GitHub Desktop, you may need to run
dos2unix
onemsdk
(script) andemsdk_env.sh
I think the china great wall make can't setup.
it's can't fix mobile browser error?
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Were you able to figure it out?
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Were you able to figure it out?
no, If you don't consider fixing it, I don't have a good way to solve it.
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I can build the autovectorized cores without autovectorization separately, and send them here if you'd like. But you should get the build environment set up so that you can build your own cores and even add features. If you send me a terminal error log or output, I can see if I can help you.
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你的核心问题是,手机浏览器无法解释。其实你可以生成asmjs,免除浏览器解释问题。
Your core problem is that the mobile browser can't parse "wasm" it. In fact, you can generate asmjs to avoid browser interpretation problems.
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I read the error, and it isn't because of WASM, it's because I used SIMD autovectorization in certain cores.
Compiling function #480 failed: invalid value type 's128', enable with -- experimental -wasm-simd@+21134
CompileError: WebAssembly .instantiate(): Compiling function #480 failed: invalid local type 'Simd128', enable with -- experimental-wasm-simd @+21134
Building the core without SIMD will fix the problem (WASM can still be used, because it is faster than asmjs)
you can build your own cores without SIMD/autovectorization using the instructions here but go into the makefile and remove
-msimd128 -ftree-vectorize
.
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i update ios15.6.1
CompileError: WebAssembly.Module doesn't parse at byte 3: can't get Function local's type in group 0, in function at index 5
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Can you try the Snes9x core? Does it work?
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okay,try it later, at last report for you
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snes9x in ios mobile
ios safari lost asm method
Module.asm output
{"ef":{},"jf":{}}
google浏览器
can running in retroarch menu
微软edge
can running in retroarch menu
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