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bitshifter avatar bitshifter commented on July 23, 2024

I was working on the assumption that glam::Quat should be a unit quaternion so conjugate on it's own is enough to perform an inverse. Obviously because of floating point rounding Quats might end up not being unit quaternions at some point. However I wanted to leave that to the user code to handle, from glam's point of view it's expecting valid data (this is what the asserts are trying to enforce, but maybe too abruptly).

In your example above, would it be preferable to normalize the input before inverting it on the premise that the input data might be used in other subsequent operations?

In the code above I think norm_squared needs a sqrt before normalizing the output.

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Jasper-Bekkers avatar Jasper-Bekkers commented on July 23, 2024

Ah, I had assumed that since Quat has a normalize and is_normalized functions that it's fine to have non-unit quaternions were fine as well.

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bitshifter avatar bitshifter commented on July 23, 2024

Most of the creation functions would create unit quaternions, e.g. from_axis_angle, from_rotation_*, but it's still possible to create a non unit quaternion with Quat::new or using one of the from conversion functions (e.g. from [f32;4] or Vec4). Also they'll drift after a lot of multiplies - for example I made a gist here to test https://gist.github.com/bitshifter/ea089bb49a57f0e94a44c657e821f9e1, it failed the is_normalized check at 70 to 180 multiplies for me.

The intention is the quaternion is assumed unit length. glam doesn't enforce it because I don't know what users are doing with their quaternions so I'd always need to assume they weren't normalized, which could be costly. Instead glam provides the tools for the user to manage keeping their quaternions normalised.

In your experience are you dealing with non-unit quaternions though? Am I making some incorrect assumptions here?

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bitshifter avatar bitshifter commented on July 23, 2024

@Jasper-Bekkers do you still think this would be a useful change for glam? If so, I can add it. Otherwise I'd like to close this issue.

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Jasper-Bekkers avatar Jasper-Bekkers commented on July 23, 2024

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bitshifter avatar bitshifter commented on July 23, 2024

Great, thanks!

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