Comments (1)
Should be avoided, but not such a problem for this project.
Make sure it's indirect eval()
from operator-game.
Related Issues (20)
- Rename `streak` to `streak-counter` in the `html` code to avoid confusion
- Rename `addOperand()` HOT 1
- Simplify `concatenateWithOperands(operators)`
- Fix opacity of welcome screen elements
- Fix appearance of `scoreDiv`
- Position of small button on Welcome screen is not the same for `score-div` and `gameplay-rules-div` HOT 2
- Automated testing
- Check severity of `for in` error from JSHint
- Manual testing
- Change styling of incorrect user guess HOT 1
- Accessibility testing for color scheme
- Run new game after milestone "popup"
- Submit button starts a new game every time HOT 1
- Changing the operator does not trigger `clearSolutionText()` and `enableSubmitButton` for new operators HOT 2
- 2-decimal-place limit doesn't seem to work sometimes HOT 2
- Improve semantic markup
- Changes before submission
- External link should open in new window
- Write README
- Add meta tags for SEO
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from operator-game.