Giter VIP home page Giter VIP logo

Comments (8)

TBlueF avatar TBlueF commented on May 20, 2024

@untuned Did you just create the nether/end? The tiles might not have been saved to disk yet. Try /save-all before /bluemap render please :)

from bluemap.

untuned avatar untuned commented on May 20, 2024

No, these worlds have existed since the start of the server. Even if I stand in the nether, it doesn't do anything. Console shows no errors either.

from bluemap.

TBlueF avatar TBlueF commented on May 20, 2024

@untuned hmm.. in bluemaps configuration for the nether map, is world: pointing to the correct dimension folder?
(If you are unsure, maybe you could show me your config and the folder-structure of your worlds)

from bluemap.

untuned avatar untuned commented on May 20, 2024

It's definitely correct, the world is named "world_nether".

# Here another example for the Nether-Map
	{
		id: "nether"
		name: "Nether"
		world: "world_nether"
		
		skyColor: "#290000"
		
		renderCaves: true
		ambientLight: 0.6
		
		# We slice the whole world at y:90 so every block above 90 will be air.
		# This way we don't render the nethers ceiling.
		maxY: 90
		renderEdges: true
	}

from bluemap.

TBlueF avatar TBlueF commented on May 20, 2024

@untuned ooh .. okay thats interesting .. i am not that familliar with bukkit .. i just tried it myself with a server and noticed that bukkit is doing sth really weird with it's dimensions:
You actually have to configure world_nether/DIM-1 and world_the_end/DIM1 for it to work .. so the default values i put in the config are wrong ^^'
Try that and it should work, tell me if it did! Thanks for the report! :)

from bluemap.

untuned avatar untuned commented on May 20, 2024

@untuned ooh .. okay thats interesting .. i am not that familliar with bukkit .. i just tried it myself with a server and noticed that bukkit is doing sth really weird with it's dimensions:
You actually have to configure world_nether/DIM-1 and world_the_end/DIM1 for it to work .. so the default values i put in the config are wrong ^^'
Try that and it should work, tell me if it did! Thanks for the report! :)

Trying that makes it so I can't render it apparently.

from bluemap.

TBlueF avatar TBlueF commented on May 20, 2024

Oof, okay i think know why. That's a bug in the code then.. I'll fix that.

from bluemap.

TBlueF avatar TBlueF commented on May 20, 2024

Fixed with 015b383

from bluemap.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.