Comments (1)
In the handshaking process, you have the flexibility to use different request-target
values. In the client-side code, you can pass a different target parameter to async_handshake, while in the server-side code, you can utilize the specified overload of async_accept to inspect the request-target
field in the request and decide what to do with the connection.
Alternatively, you can initiate communication with the server by sending a message at the beginning of each connection. Inside the server, after reading the initial message, you can determine the appropriate actions to take based on the content. For instance, if you are using JSON messages, a message could look like this:
{
"role": "monitoring"
}
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