Comments (3)
I've noticed a huge amount of lag with autoscript processing which is causing issues such as with the lands. There's about a 5 second delay, but eventually the lands DO come into play as expected. I'm gonna have to sit down for a day and just run optimization checks on the code to see where the delay is.
The fourth point with the ETB abilities is entirely dependent on which cards I've gotten to scripting so far. There's no mechanism in the game that can predict whether or not a card has a legit ETB ability so unfortunately they have to all be hardcoded manually. I've gotten about 2000 cards scripted so far but that's still just a tiny fraction of the game.
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I think I cleared up all the issues that the game def can fix. The one with the game resets is an OCTGN bug and should be posted in its tracker instead.
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Awesome. Haven't noticed any issues thus far except when I first went to log in it told me my password was wrong over and over again (I have it saved) so I was confused, retyped it, still didn't work, restarted octgn and then it let me sign in lol. Not sure what would have caused that.
From: brine [email protected]
To: brine/mtg-octgn [email protected]
Cc: Jonjey [email protected]
Sent: Tuesday, May 7, 2013 4:44 PM
Subject: Re: [mtg-octgn] A few MTG issues involving Lands, Resetting the game, and the Stack. (#48)
I think I cleared up all the issues that the game def can fix. The one with the game resets is an OCTGN bug and should be posted in its tracker instead.
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Reply to this email directly or view it on GitHub.
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Related Issues (20)
- Bomat Courier (NEW card from Kaladesh) HOT 3
- changing phases should reset player priority HOT 1
- Bugs/feature requests HOT 1
- fix collector numbers of token cards
- Gold-Forge Garrison HOT 3
- Feature request: Add fateseal option HOT 3
- Feature request: Add an option to seperate attackers
- Feature request: Make flashback the default action for graveyard
- cards that allow more than one mode selected are broken
- XLN merfolk replacement tag has XLN illusion's GUID
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- meld cards dont have back sides HOT 1
- Feature requests: shuffle hand action, remove most recent counter action, better separating of attackers/blockers, better shuffling cards to bottom
- Token sets missing images HOT 1
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- Attempting to cast "+2 Mace" from hand causes an autoscript error HOT 1
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