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afewvowels avatar afewvowels commented on August 20, 2024 1

Thanks for that! I did just find the "Directories to never cook" and added the Debug/NeverPack directory to it and the mod builds just fine now. For anyone else tumbling down this rabbit hole I can save you a Google search and let you know for Unreal 5.2 it's under Project Settings >> Project >> Packaging >> Advanced >> Directories to never cook.

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budak7273 avatar budak7273 commented on August 20, 2024

I purposefully exclude some assets from this repo because they're modified from Coffee Stain's models and redistributing them raw on GitHub seems unwise; the Equipment Workshop model is one of them. I forgot to mention that in the last issue chain, sorry. Because of this, the Workshop model should have already been broken before you fixed the unrelated level node issues. Are you sure your edit to the level files was the cause of it breaking?

I have everything in the NeverPack folder set to not be shipped with the mod anyways, but your editor config probably doesn't have this setting, so it tried to pack them.

Unrelated, but, based on that error message, you've put the mod files your project's Plugins folder - you should put it in the Mods folder as described here to avoid weird editor error states.

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budak7273 avatar budak7273 commented on August 20, 2024

I can send you the models privately for your personal builds, just let me know how you'd like me to get the files to you.

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budak7273 avatar budak7273 commented on August 20, 2024

Ah, I knew I had written something about this before

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