Comments (2)
the setting is called gamma in the options.txt tho https://minecraft.wiki/w/Options.txt#:~:text=gamma
from sodium-fabric.
It wasn't the intention to communicate that the brightness slider was the gamma slider, but rather that it is also called gamma in some languages and within the code.
But yes, it's not a gamma slider (even if Minecraft calls it that.) We should probably use less confusing language.
from sodium-fabric.
Related Issues (20)
- CIT (custom item texture) HOT 2
- [Crash] Sodium crashing the game in the End dimension HOT 1
- Fix weird culling of fluid interior top planes
- Fix incorrect mapping of fluid side textures
- Improve interaction between fluid sources and blocks above them HOT 3
- Fix redness near light sources in dark areas when subject to Night Vision HOT 3
- Fix layered particles looking strange on Fabulous! graphics
- Fix translucent items and experience orbs rendering over block outlines HOT 1
- Fix particle/cloud/translucent entity rendering between two transparent world layers HOT 2
- Fix world border rendering in Fabulous! graphics HOT 1
- Fix rendering order for emissive entity textures HOT 2
- It no longer appears to be possible to disable biome blending HOT 2
- Uncapped framerate reads as "260" in slider
- Sodium conflicts with Create mod HOT 4
- Fix visual issues with objects behind translucent entities in Fabulous! graphics HOT 2
- Don't hide the skybox in Spectator mode when inside water, lava or powder snow HOT 5
- Don't apply multiple enchantment glints for items with multiple texture layers HOT 1
- Fix Z-fighting on enchanted models with coplanar intersecting faces HOT 3
- Sodium breaks game's particle managment HOT 2
- Sodium Causing PermGen Error HOT 5
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