Comments (3)
template <typename T, size_t BlockSize>
inline void
MemoryPool<T, BlockSize>::deleteElement(pointer p)
{
if (p != nullptr) {
p->~value_type(); // bug
deallocate(p);
}
}
ntdll.dll!00007ff9c47a63b6() Unknown
ntdll.dll!00007ff9c4761467() Unknown
ntdll.dll!00007ff9c470fd85() Unknown
KernelBase.dll!00007ff9c20f5d4b() Unknown
ucrtbased.dll!00007ff9623737d1() Unknown
ucrtbased.dll!00007ff962371b85() Unknown
ucrtbased.dll!00007ff9623751c5() Unknown
NineChess.exe!operator delete(void * block) Line 38 C++
NineChess.exe!operator delete(void * block, unsigned __int64 __formal) Line 32 C++
NineChess.exe!std::_Deallocate<16,0>(void * _Ptr, unsigned __int64 _Bytes) Line 193 C++
NineChess.exe!std::_Default_allocator_traits<std::allocator<std::_Container_proxy> >::deallocate(std::allocator<std::_Container_proxy> & __formal, std::_Container_proxy * const _Ptr, const unsigned __int64 _Count) Line 757 C++
NineChess.exe!std::_Deallocate_plain<std::allocator<std::_Container_proxy> >(std::allocator<std::_Container_proxy> & _Al, std::_Container_proxy * const _Ptr) Line 1080 C++
NineChess.exe!std::_Delete_plain<std::allocator<std::_Container_proxy> >(std::allocator<std::_Container_proxy> & _Al, std::_Container_proxy * const _Ptr) Line 1107 C++
NineChess.exe!std::vector<NineChessAi_ab::Node *,std::allocator<NineChessAi_ab::Node *> >::~vector<NineChessAi_ab::Node *,std::allocator<NineChessAi_ab::Node *> >() Line 629 C++
NineChess.exe!NineChessAi_ab::Node::~Node() C++
NineChess.exe!NineChessAi_ab::Node::`scalar deleting destructor'(unsigned int) C++
> NineChess.exe!MemoryPool<NineChessAi_ab::Node,4096>::deleteElement(NineChessAi_ab::Node * p) Line 226 C++
NineChess.exe!NineChessAi_ab::deleteTree(NineChessAi_ab::Node * node) Line 466 C++
NineChess.exe!NineChessAi_ab::deleteTree(NineChessAi_ab::Node * node) Line 457 C++
NineChess.exe!NineChessAi_ab::deleteTree(NineChessAi_ab::Node * node) Line 457 C++
NineChess.exe!NineChessAi_ab::deleteTree(NineChessAi_ab::Node * node) Line 457 C++
NineChess.exe!NineChessAi_ab::deleteTree(NineChessAi_ab::Node * node) Line 457 C++
NineChess.exe!NineChessAi_ab::deleteTree(NineChessAi_ab::Node * node) Line 457 C++
NineChess.exe!NineChessAi_ab::deleteTree(NineChessAi_ab::Node * node) Line 457 C++
NineChess.exe!NineChessAi_ab::deleteTree(NineChessAi_ab::Node * node) Line 457 C++
NineChess.exe!NineChessAi_ab::deleteTree(NineChessAi_ab::Node * node) Line 457 C++
NineChess.exe!NineChessAi_ab::setChess(const NineChess & chess) Line 493 C++
NineChess.exe!AiThread::setAi(const NineChess & chess) Line 74 C++
NineChess.exe!GameController::setEngine2(bool arg) Line 298 C++
NineChess.exe!GameController::qt_static_metacall(QObject * _o, QMetaObject::Call _c, int _id, void * * _a) Line 218 C++
[External Code]
NineChess.exe!NineChessWindow::on_actionNew_N_triggered() Line 530 C++
NineChess.exe!NineChessWindow::qt_static_metacall(QObject * _o, QMetaObject::Call _c, int _id, void * * _a) Line 146 C++
NineChess.exe!NineChessWindow::qt_metacall(QMetaObject::Call _c, int _id, void * * _a) Line 197 C++
[External Code]
NineChess.exe!main(int argc, char * * argv) Line 34 C++
[External Code]
自对弈时点 New Game 可能出现.
from sanmill.
下到一半点 new game 是容易挂
from sanmill.
出现..., 不会挂
from sanmill.
Related Issues (20)
- Sometimes cannot restart game when switch to HumanVsAI when AIVsAI is not done
- iOS: Sometimes Drawer cannot hide
- Switch to setup position and switch to HumanvsAi,cannot play HOT 1
- 338451 [Data race condition]
- 434496 Use of 32-bit time_t
- но фишка снимается только за первое построение HOT 1
- Pseudo-legal moves should be filtered out before do_move is called HOT 1
- flutter gen-l10n found syntax errors in Flutter 3.7 HOT 1
- v3.4 Bug report HOT 1
- assert(ss.length() < 127);
- FSM
- No best move
- Null check operator used on a null value when importing move list
- "placingPhase": "Setzphase" HOT 1
- missing-file-libarclite-iphoneos-a-xcode-14-3
- v3.4.2 Catcher is Gray Page
- Move Now show no move
- Support ChatGPT HOT 2
- You could add a game analyzer and a training mode that could show the best play HOT 2
- Perfect Hang
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from sanmill.