Comments (5)
Trading did not work at all for quite some time. That should be fixed by #102
Kerosene should be released as of now (1.1.5.2) I was actually on my local dev version, sorry for the confusion.
I don't get the same error relating to getCraft
. How do you make this happen?
from cbc-kitten-scientists.
Did a little testing, the results are even weirder now. I had the crafting and hunting checkboxes checked all the time.
Crafting works as expected (except for Eludium crafting, but I haven't tested it too much, my unobtainium storage fills too slowly).
As for hunting, for some time period it works perfectly ( for about 5-10 minutes). Then, without me intervening with KS, the auto hunting stops working and it doesn't work for 5-10 minutes. After some time it starts working again and the cycle repeats itself.
During the time auto hunting works, the console is clear. When it doesn't work, the console is being spammed with the error in the OP every 2-3 seconds.
EDIT: Ooops, I'm not sure I updated to #102 . Ignore this post, I'll reload KS and see if it works correctly.
EDIT2: I am definitely running the latest version and the issue still persists as described earlier; no change. A CTRL+F5 page reload in Firefox should update KS, right?
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Can you try #105 and see if that makes a difference?
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I can confirm that Crafting (including Eludium), Hunting, and Trading now work simultaneously.
The error "Failed to get craft for id 'kerosene'" still appears in the console from time to time, although only about every two minutes.
It seems that now KS is working as expected. Great job with the quick fix!
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Closing the issue.
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