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cameroncondry avatar cameroncondry commented on August 16, 2024

I would be fine with the proposed update. It maximizes each step in the game instead of trying to hopscotch up in power. There are a lot more options that have been added since I made up the original order, so it is definitely due for a bit of a change up.

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oliversalzburg avatar oliversalzburg commented on August 16, 2024

Awesome. I'll prepare a PR when the existing PRs have settled. :)

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Ramdat avatar Ramdat commented on August 16, 2024

I would suggest that you also add a feature to automatically assign newly born kittens to a specified job. Thus, kittens born from autobuilding are not useless if you are AFK.

Speaking of kittens, it would be nice to have a proper scroll list on the Census section to see all the kittens instead of only 10 of them. There is a filter for jobs, but it still only shows 10 of them in that list.

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oliversalzburg avatar oliversalzburg commented on August 16, 2024

@Ramdat Please open a separate ticket for every requested feature. That makes it easier to keep track of them.

I never understood why the census only lists 10 kittens. But, then again, it really doesn't matter which kitten you pick.

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Ramdat avatar Ramdat commented on August 16, 2024

@oliversalzburg Alright. I'm not very familiar with GitHub, my apologies.

It does if you make mistakes while moving kittens from other jobs. For example, if you move Master Woodcutters and Master Hunters to Geology, and then return them to their jobs in the wrong order, you waste their experience bonuses. Although it is fairly easy to manage them if you remember the quantity and order, it would be a good feature nonetheless.

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oliversalzburg avatar oliversalzburg commented on August 16, 2024

@Ramdat Ah, I see your point. Thanks for the suggestion :)

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