Comments (1)
gcc main.c -lGL -lGLU -lglut -lglfw -lGLEW
works:
ls
a.out main.c Makefile
./a.out
Renderer: GeForce GTX 770/PCIe/SSE2
OpenGL version supported 4.5.0 NVIDIA 384.90
from antons_opengl_tutorials_book.
Related Issues (20)
- On linux, with `radeon` driver, the same glfwWindowHint workaround is required. HOT 1
- quaternions code / chapter has error HOT 1
- Phong shading - Broken fragment shader HOT 1
- Uncomfortable camera movement HOT 2
- stb_image.c is not found on 09_texture_mapping. HOT 1
- [question] which texture unit should be used? HOT 2
- virtual cam - reported issue with aspect ratio calc HOT 1
- use stbi flip function HOT 1
- 07_ray_picking example won't work correctly when framebuffer size is changed HOT 7
- freetype licence doc is missing i think
- Mac OS X build failed. HOT 3
- Unformatted code HOT 3
- Tutorial 00 doesn't build on a mac
- M1/M2 macOS support work arounds
- Remove 32-bit builds.
- Remove binaries of libraries & update ReadMe accordingly.
- remove any additional build system cruft
- update build_all script and github actions after all updates to builds
- pull in code and include fixes from open PR
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from antons_opengl_tutorials_book.