Name: James Pelster
Type: User
Bio: I primarily develop in C# and C+, with some experience in various assembly languages. Also interested in retro computers, retro video games, and space
Location: California, United States
James Pelster's Projects
Extension of jsr's FamiTracker
An all-in-one tool for extracting/creating 3ds roms.
SM64FM Source Code
(NOTE: Deprecated, use Lukas Cone's "MT Framework tools") A modification of zaramot's Monster Hunter 3/4 model import script, featuring many bugfixes and the ability to import Ace Attorney models.
A repository for the various homebrew I'm attempting to create for the Apollo Guidance Computer
A (WIP) control pulse-level emulator of the Apollo guidance computer
A control-pulse level emulator of the Apollo Guidance Computer
Customised version of the Ambiant Ubuntu MATE theme
Attorney Online Deluxe (original AO client & server replacement)
Used for a game made at a game jam in April of 2016
A flat theme with transparent elements
Async WorldEdit - Edit millions of blocks without lag!
GUI that automatically passes commandline arguments to AtlusScriptCompiler
A heavily WIP toolchain for working with scripts used in various game developed by Atlus.
The basehaxx exploit installer
An economy plugin for Bukkit
GUI for the "servefiles" python script for FBI
Binary Script Patching
An extremely basic command parser for my various command-line tools
The place to get the latest updates for my SMBX/PGE episode, The Cosmic Catastrophe!
A modification of cpk_unpack that supports files larger than 4GB.
Basic C++ gaming framework and library for Nintendo 3DS
Tool to list/extract/update contents of CRIWARE's CPK archive format.
Rewrite of ctr-elf to convert 3DS code.bin to .elf
NTR-Debugger aimed for 3DS Streaming
Romhacking tool to mod and translate Danganronpa games for PC and PSVITA.
Some miscellaneous scripts for working with data in the Danganronpa PC/Vita games.