Comments (2)
I am not sure this is a problem with my module. While it does have a create
method, it does not attempt to redefine it. It is hard to say anything more without having any further information. canvas-confetti
does not provide any specific client/server functionality for NextJS, any such functionality would be in your code. Several of the comments in the bug you linked mention experiencing this issue and it was that they did something wrong.
For the second async/await
issue: canvas-confetti
never uses async/await
, nor does this module appear in the stack trace you provided.
In any case, providing a minimal reproduction example would go a long way in getting this type of thing debugged.
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Hey, thanks for the response and sorry for the noise. You were right, it was unrelated to your package 🙈
Instead, it was some weird Next.js app-dir issue where one client component was incorrectly exported as async...
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Related Issues (20)
- Shoot confetti and set custom origin inside of card element HOT 1
- 大家项目在引入canvas-confetti后,项目有没有加载卡顿、非常缓慢的问题? HOT 1
- Have there been any issues with slow loading and slow loading in your project after introducing canvas confetti? HOT 3
- Add Confetti Title Text HOT 13
- Not A Proper Text Alignment Of The Emoji And It's Text HOT 3
- Emoji confetti broken on iOS Safari HOT 3
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- `shapeFromPath` type missing on `@types/canvas-confetti` HOT 3
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- can't import in Astro project HOT 7
- Emoji Confetti Render Issue in Firefox (on macOS) HOT 4
- Attempted import error: 'canvas-confetti' does not contain a default export (imported as 'confetti'). in nextjs HOT 11
- Rotation on flat confetti HOT 2
- Orientation of screen HOT 4
- rerun the animation on stateChange. HOT 2
- Sponsorship in exchange for ad space? HOT 3
- consider adding more shapes, btw the code editor in demo page is buggy HOT 1
- Honour prefers-reduced-motion by default HOT 1
- Canvas-confetti on mobile devices.
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