Comments (7)
Hi,
I have found a way : how-to-read-the-values-from-a-glmmat4 (just change double to float)
but i still have a problem with the black screen :
from imguizmo.
No, sorry, only the on with imApp.
I suggest you to use a Dear Imgui sample instead. Copy the imguizmo.cpp/.h in the folder and copy/paste the code needed into the sample main.
from imguizmo.
Hi @CedricGuillemet,
Thanks for the fast reply.
I trying to do
EditTransform(View_Matrix, Projection_Matrix, object_Matrix);
but i got error
IntelliSense: no suitable conversion function from "glm::mat4" to "float *" exists
can i convert glm::mat4 to float ?
or there are another way to solve this ?
from imguizmo.
I guess there is some method to get the float* from glm::mat4. I don't know that lib, sorry :)
from imguizmo.
Hi, I have fixed that : mGuizmo Dummy window on BeginFrame creates big black window with Viewport branch
Now worked ! , thank you so much for your help.
from imguizmo.
@RogyDev 您好,我可以获取您在 glfw 中使用 ImGuizmo 的示例代码吗?
from imguizmo.
I need to clean it up but it's working:
https://github.com/ajkaczmar/ImGuizmo
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Related Issues (20)
- ImGuizmo scaling issue when position is origin HOT 16
- How can modify the code to achieve this scaling gizmo HOT 4
- Example using ViewManipulate when game's view is represented with a Vector3 and a Quaternion? HOT 1
- Platform independent build system and example? HOT 3
- How to use ImGuizmo in UE5?
- Universal Operation Scale doesn't respect ImGuizmo::IsOver()
- ImGuizmo::IsOver() returns true when should not
- [question] How the mesh editing is implemented?
- Snap for universal transform
- Gizmo Flips Depending on View Angle HOT 1
- Support for Right-Handed Systems HOT 3
- Viewport changing when window is moved HOT 1
- adding the gizmo to a window that was just renamed leads to a crash with asan activated
- no guizmo rendered HOT 1
- Exposure of gContext.mbMouseOver
- Camera parented to Guizmo HOT 1
- Manipulate not working
- Updating operation during an active manipulation has unexpected behaviour.
- Gizmo not showing in custom window ( docking branch ) HOT 5
- Assertion fails for ImVector::operator[](int) HOT 8
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