Related Issues (20)
- for WSA build typo? HOT 1
- Target macOS 10.13+ when compiling the native code
- Scale Changes Y Location HOT 2
- Support double-sided materials
- Google Map tiles are not rendering properly in the Editor's Scene View HOT 1
- Compilation error missing DotNet
- Fix CI failures due to Unity licensing timeout
- How to style 3D tiles like in CesiumJS? HOT 1
- create release package of Cesium for Unity failed. HOT 4
- cesium unity ar geospatial HOT 6
- Better handling of Generic functions in Reinterop
- Update to 3D Tiles 1.1 metadata HOT 6
- encounter some problems while using Cesium for Unity HOT 1
- `CesiumDefaultTilesetMaterial` not receiving proper directional lighting at certain angles HOT 6
- Frequent Shader Error On Build HOT 3
- Problems with left eye rendering on Quest 2/3 with Vulcan api HOT 5
- CesiumFlyToComponent "jumps" at the end due to spherical math that doesn't quite work on an ellipsoid HOT 1
- More Generic Camera Support HOT 1
- SqlLiteCache Memory Leak when using Netcode For GameObjects HOT 4
- Support reordering raster overlays HOT 1
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