Chase McCarty's Projects
Asteroids game written in C. Written in 2013 by Chase McCarty
A cute mobile site, built to ask a girl to be my girlfriend
A bot for enrolling in classes at the University of Alberta
teenty tiny beatsaber that you play with your fingers
An old iPhone app written for a blackhawk. code was written for iOS 4 and is now mostly deprecated. Written in 2011 by Chase McCarty
Learning optimal blackjack decision policy with reinforcement learning
This is where I keep some of my blender projects under version control
The website for Breeze Technical Services
A customer app to view the balance on my credit card, since the company did not provide one.
Learning to free a car from a valley slope with reinforcement learning
First attempt at a web site. written in 2014 by Chase McCarty
An AR ClashRoyale-style board game
General C# Algorithms and Sample Code.
A machine learning project, to predict customer churn.
Snapchat filters for your dogs!
Scripts to automate crypto-trade information compilation for tax purposes
Hangman game written in C++. My first piece of workable code. Written in 2009 by Chase McCarty
Unity boilerplate project for setting up MRTK with a GameManager
A voice assistant built with Google Dialog Flow, which can order pizza
ImageMonkey libraries
A companion app for playing the guitar that makes the fretboard easier to visualize by annotating selected notes on different strings
Jeopardy game written in Java. My first attempt at a GUI program. Written in 2010 by Chase McCarty
Mac Malware written to annoy my brother. Written in 2013 by Chase McCarty
Learning a mathematical function with reinforcement learning
A Roblox game
Not an AR Clone of Clash Royale
A delightful community-driven (with 1,000+ contributors) framework for managing your zsh configuration. Includes 200+ optional plugins (rails, git, OSX, hub, capistrano, brew, ant, php, python, etc), over 140 themes to spice up your morning, and an auto-update tool so that makes it easy to keep up with the latest updates from the community.