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Good morning!

I'm a software developer, trying to improve myself sometimes and most of times obsessing myself into a project. Whether you consider this bad or not is up to you lmao.

I like playing videogames, coding and pretty much it.
I'm a simple guy who enjoys simple things, laughs at random memes and tries to be friendly with people, altho I'm not very good with socialising, I try my best to at least. have some normal convo and make you laugh from time to time.

I program almost 100% in Haxe, an open-source programming language, aiming to be a successor of ActionScript. High-level and crossplatform, which is very useful if you have one piece of code in haxe and you wanna port to JS, C++, Java, Python, etc. Not to mention, you can use "libraries" which consists of code that you can inject on a Haxe project for several reasons: Maybe you need some util functions that can ease your workflow, or maybe it's an entire game engine which then you can use to create your own games! I personally use HaxeFlixel, a game engine that has been built on top of OpenFL: a framework that replicates all the API of Flash to make games!

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Victor G's Projects

flixel icon flixel

Free, cross-platform 2D game engine powered by Haxe and OpenFL

flxanimate icon flxanimate

Adobe Animate's texture atlases player for HaxeFlixel

flxdraw icon flxdraw

The vector graphics renderer in Haxeflixel

framework-notes icon framework-notes

This Repository just takes notes of the frameworks and how does it do for asset compiling and stuff.

lime icon lime

A foundational Haxe framework for cross-platform development

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