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Christian W.'s Projects

avalonedit icon avalonedit

The WPF-based text editor component used in SharpDevelop

core icon core

CoRE - Community's own Rule Engine

do-microk8s icon do-microk8s

Bootstrap MicroK8s cluster on DigitalOcean with Terraform

fastnoise icon fastnoise

Fast Portable Noise Library - C# C++ C Java HLSL

godot icon godot

Godot Engine – Multi-platform 2D and 3D game engine

kube-dump icon kube-dump

Backup a Kubernetes cluster as a yaml manifest

monitor_overlay icon monitor_overlay

Godot addon to print debug information from the monitor tab in game.

netpad icon netpad

A cross-platform C# editor and playground.

noahgameframe icon noahgameframe

A fast, scalable, distributed game server engine/framework for C++, include the actor library, network library, can be used as a real time multiplayer game engine ( MMO RPG/MOBA ), which support C#/Lua script/ Unity3d, Cocos2dx and plan to support Unreal.

ontopreplica icon ontopreplica

A real-time always-on-top β€œreplica” of a window of your choice (on Windows).

openvpn-install icon openvpn-install

Set up your own OpenVPN server on Debian, Ubuntu, Fedora, CentOS or Arch Linux.

plex2smartthings icon plex2smartthings

Integration from Plex to SmartThings, notifying a smartapp when media starts playing on Plex.

refit icon refit

The automatic type-safe REST library for .NET Core, Xamarin and .NET. Heavily inspired by Square's Retrofit library, Refit turns your REST API into a live interface.

releases icon releases

Autogenerated collection of a few utility releases and docs

relecs icon relecs

A lightweight and easy to use entity component system with an effective feature set for making games.

relecsgodot icon relecsgodot

Tools for an easier usage of RelEcs with the Godot Engine.

signal-server icon signal-server

Server supporting the Signal Private Messenger applications on Android, Desktop, and iOS

terrain3d icon terrain3d

An editable terrain system for Godot 4, written in C++

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