Comments (12)
We could initially use the PCSX Rearmed core which does not require a bios file.
from chimera.
The PCSX Rearmed core doesn't appear to work anymore. No games will load with it.
The other cores require a BIOS file.
from chimera.
If I could make a suggestion on this; when uploading PS1 or PS2 games, If a BIOS doesn't exist, then in between the "Hidden" and "Content" sections, add an additional section to upload a BIOS file.
Because the system directory must be accessible for the user, I would change the system_directory in USERHOME/.config/retroarch.cfg to "USERHOME/.local/share/steam-buddy/system/" and that is where I would have steam-buddy upload the bios files when the user adds them.
from chimera.
Yes, I plan to add bios uploading soon. For now though, it is an exercise left for the reader.
The PS2 core doesn't actually need a bios.
I thought the system directory was in ~/.config/retroarch
by default.
from chimera.
Actually, I'm pretty sure the default would be the same directory as the games are stored in, so ~/.local/share/steam-buddy/content/ps1/
from chimera.
RetroArch defines it as "Starting Directory" which I believe is the actual directory with the rom in it. From the looks of it, steam buddy creates another directory (hidden) within the platform directory and symlinks the game back out. Is this a feature to support having the bios in one location instead of having one in every directory that has a rom?
from chimera.
from chimera.
What format are you loading your PS1 games in? I have tried .iso and .bin/.cue but I keep getting unhandled setting UI: psx.input.port.gun_chairs error. I simply can't get anay of the PSX roms to load.
I have resorted to running in a terminal to see what the issue might be....
retroarch -L /usr/lib/libretro/mednafen_psx_hw_libretro.so FILENAME
Nothing seems to be working. I have my bios in the declared default directory and in ~/.config/retroarch
from chimera.
I am using .chd files. The tool needed to create those (chdman) is in the mame-tools
package, but the build is currently failing for me on that one.
Cue/bin should also work. Upload the .cue file through Steam Buddy, then add the bin files under the game directory along with the uploaded .cue file in ~/.local/share/steam-buddy/content
. Note The game directories are hidden directories that start with a .
from chimera.
Thanks, I just converted my 5 games into chd and they work perfectly. Also, I just updated the pkgbuild to version 218 and it builds just fine. Someone left a comment in the AUR for the maintainer to fix the issue, so hopefully that will happen soon. I am going to convert my bin/cue images to chd and I will report back.
wget https://aur.archlinux.org/cgit/aur.git/plain/PKGBUILD?h=mame-tools
mv PKG* to PKGBUILD
nano PKGBUILD and change the version from 200 to 218.
Any chance that you plan on building in a post upload script to do this for the user or have a multi-upload option for m3u/bin/cue files for PS1 (single and multi-disk) games?
from chimera.
Autoconversion would be a neat feature, but it might be a bit tough to deal with all the different things people could throw at it.
Yes, I do plan to add the ability to upload multiple files for multi-disc games.
A single zip file containing bin/cue files might also work, actually.
from chimera.
See #59
from chimera.
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from chimera.