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credomane avatar credomane commented on July 27, 2024

Sadly this is actually a Factorio Bug/issue. The devs made some changes to blueprints in 12.31, 12.32 and 12.33. The end results is most/all existing blueprints have to be rebuilt unfortunately.

There are two options neither of which are great. First is the slow manual process of remaking them by hand according to the held-in-hand look of the blueprint. This will require knowing the state of buildings too.

The other way is to export all of your blueprints with foreman then with the newest foreman reimport each one individually and use the "Fix Positions" checkbox on the import dialog. This fixed 99% of my blueprints. There were a few I still had to manually remake.

[edit]
Also don't use the "fix positions" to import blueprints made with 12.13 or newer or it will offset buildings. Resulting in what would have been a good blueprint being broken.

BTW, is it possible for you to paste the blueprint string here? post s link to a github gist or something for easy copy-n-paste.

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Choumiko avatar Choumiko commented on July 27, 2024

Foreman blueprints (the ones you have "saved" in the gui and the ones you paste from a file should get autofixed if necessary. If you use an actual blueprint string (from the Blueprintstring mod) it get's a little tricky since a Blueprintstring doesn't contain any info whether it was fixed or not.
If your blueprints come from Blueprintstring, try importing them without the "fix positions" checkbox first, if they are messed up try it with.

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emichael avatar emichael commented on July 27, 2024

They didn't get autofixed, that's the issue.

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Choumiko avatar Choumiko commented on July 27, 2024

Since i can't reproduce it i added a console command: https://github.com/Choumiko/Foreman/releases/tag/v0.1.23

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