andrew burrell's Projects
A web framework for building virtual reality experiences.
:a: Hello, WebVR starter kit for A-Frame.
A Curve component for A-Frame to draw lines and add some extras.
Add-ons and helpers for A-Frame VR.
A component for A-Frame VR that facilitates controlling entity rotation directly with captured mouse.
A-Frame VR component for Leap Motion.
look-at and billboard components for A-Frame.
Mouse Cursor Component for A-Frame VR.
Touch rotation controls for use with A-Frame & aframe-extras
ARToolKit for Unity v5.x
A plugin for Unity that lets you access Streaming Assets directly on Android.
De-Lighting tool
Designing for emerging & speculative technologies - arduino to unity communication
Code and data for the distant reading stream of DH Downunder 2018.
Code and Resources for DH Downunder 2019 - Unity & VR Workshops
FastPoints - A State-of-the-Art Point Cloud Renderer for Unity
Native plugin for FastPoints
Code for the paper "Language Models are Unsupervised Multitask Learners"
Duck-themed multi-user virtual spaces in WebVR. Built with A-Frame.
early proof of concept map tests
:package: Kevin's collection of A-Frame components and scenes.