Comments (10)
我用3.8.2弄了个demo试了下
好像并没有复现。不知道这样测试是否正确?
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@qiuguohua 第二和第三行换一下 .
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@qiuguohua 补充下, 我遇到的案例 frame是一个 rendertexture.
rt的y不是颠倒的. 于是我就用 flipUVY把它翻转成正的. 结果是正确的.
但是node一旦切换active的值, 就又反了.
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能帮忙做个简单的demo么?我换了下,好像也没复现。
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看起来和这个是一个问题
#16689
https://forum.cocos.org/t/topic/155680
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看起来和这个是一个问题 #16689 https://forum.cocos.org/t/topic/155680
对 , 是一个问题
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最好还是提供一个实例,我验证下。我复现不出来。
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@qiuguohua
demo 工程:
test2d.zip
复现视频:
https://github.com/cocos/cocos-engine/assets/5621114/664e81ee-a0a3-4db5-8dee-b9609a77df17
修复 PR:
#16689
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@yanjifa 感谢 感谢,我看看
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