Comments (9)
在android 上使用非正方形(512x1024)astc纹理
只需要场景里有用到就会出现问题吗?如果能够直接给个重现的 demo 会更好些。
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这个demo工程,注意这个图片的filter mode 要设置成mipmap才行,压缩纹理只选astc
打出来的apk 18m我就不传了。在一部分真机上崩溃,一部分真机上能进去但是一半在闪烁,在电脑模拟器上显示半黑(说明mipmap错了)
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DemoForBugProject_1-release.zip
apk 还是传上来吧。
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好的,谢谢。
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我使用三星的 galaxy 12 测试,显示是正常的。你用什么手机测试的?
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但是用你上传的 apk 就有问题。编辑器的配置我看了也一样。
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我用的引擎是 3.8.3 最新的版本(还未发布)测试的。你可以用 3.8.2 试一下。
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好的,我是3.7.3 的编辑器,我自己修复也是在3.7.3的引擎上的。如果你这边测试新的引擎没问题,那可能就已经在其他的地方顺带修复了这个问题。
这个issue如果没问题就可以先关了,不过就是麻烦多测试一下这个情况了。
另外也可以看看你那边打出来的apk是不是这个图片仅有astc。就确保这个astc的纹理被使用上。
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确认过是 astc 文件,我们多找几个设备试一下。
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