Comments (1)
You could use a method like this:
public static double getRenderScale(Window w) {
if (w != null) {
// Java 9
try {
Method m = Window.class.getDeclaredMethod("getRenderScaleX");
return ((Double) m.invoke(w)).doubleValue();
} catch (NoSuchMethodException | SecurityException | IllegalAccessException | IllegalArgumentException
| InvocationTargetException e) {
// Try next
}
List<Screen> screens = getScreens(w);
if (screens.size() > 0) {
// Java 8 > 8u60 b15
try {
Method m = Screen.class.getDeclaredMethod("getRenderScale");
m.setAccessible(true);
return ((Float) m.invoke(screens.get(0))).doubleValue();
} catch (NoSuchMethodException | SecurityException | IllegalAccessException | IllegalArgumentException
| InvocationTargetException e) {
// Try next
}
// Java 8 <= 8u60 b15
try {
Method m = Screen.class.getDeclaredMethod("getScale");
m.setAccessible(true);
return ((Float) m.invoke(screens.get(0))).doubleValue();
} catch (NoSuchMethodException | SecurityException | IllegalAccessException | IllegalArgumentException
| InvocationTargetException e) {
// Use default
}
log.error("Cannot get render scale. Default to 1.0");
}
}
return 1.0;
}
from javafxsvg.
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from javafxsvg.