Comments (3)
This is a very vague description. Every entity we have so far is textured aside from the wall blocks I added to the no_planets level. Perhaps we need more boundary textures so we can build track paths?
from space-race.
This was written back when the game was very early on in development, but I'd interpret this as needing to make (decent) textures for the ships (already taken care of by @Broke-Code ), and the (possibly different types of) planets. Some boundary textures would also be appreciated.
from space-race.
Superseded by #35
from space-race.
Related Issues (20)
- Add checkpoints HOT 1
- Save race times to filesystem
- Fix Bad Planet gravitational_mass
- Remove global variables and linting errors
- Proper map unloading and game state reset
- Make the game physics more fun
- Game Distribution HOT 1
- Create boundary walls for pathing
- Automated map verification
- Ship selection menu
- Internal Credit System HOT 2
- Checkpoint gates can close if the player is on the wrong side HOT 1
- Customizable Keybinds
- Resizable Window
- Fixtures not unloading properly HOT 1
- Checkpoints of varied sizes (or specifiable size) HOT 1
- Animated Tiles HOT 2
- Improve gravity HOT 5
- Settings Menu HOT 1
- Render Culling HOT 3
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