Comments (1)
Right now I really don't know which way we should go.
- Option 1 : For the builder, we can either generate it, or make it the annotated class itself. If we generate it, the factory constructors should be made private so that they're never called directly (it's kinda weird). If we make it the annotated class itself, then devs won't be able to add members (methods, getters...) to the modddel (they can only add instance members using extensions).
- Option 2: Init methods are unsafe, unless a lint is added to
meta
(See dart-lang/linter#4514) - Option 3: Static methods are very verbose when it comes to generics (which I plan to add support for : #18). Also, I'm not a fan of having "create" in the name.
There will be other cleaner solutions once augmentation libraries are released, but that will take a while.
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Related Issues (19)
- Support Dart 3.0 Record Type HOT 2
- Add Missing Integration Tests
- MultiEntity? HOT 3
- Default non-constant value for factory parameter HOT 6
- Disallow adding non-factory constructors HOT 4
- Union of Modddels: how to properly handle narrowed types? HOT 5
- Directly create a case-modddel with preserved type HOT 3
- SSealed ModddelParams doesn't support default values of factory parameters
- ValueObject for enums: how to properly validate? HOT 2
- Upgrade `fpdart` to `0.6.0` HOT 2
- Add support for generics HOT 2
- Add support for fpdart 1.1.0 HOT 2
- Use InvalidType instead of DynamicType to handle invalid types
- Migrate to Dart 3.0 HOT 1
- [Internal] Use records instead of classes where needed
- Provide `node` in `InvalidGenerationSourceError` when possible HOT 2
- Throw error if parameter names conflicts with pattern matching methods names
- [Docs] Explain that modddels don't use the `sealed` modifier to define sealed classes
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