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wolfgangfengel avatar wolfgangfengel commented on August 22, 2024 2

The Forge is the rendering layer of a game engine and is used as such. You can build lots of things on top of it. There is no fixed concept of technique, material or pass but we might add this in the near future. For our internal projects we have those implemented. We need to see if and how we implement this in The Forge. Maybe we start a dedicated repository for this or add it to The Forge.

from the-forge.

hydexon avatar hydexon commented on August 22, 2024

There is no fixed concept of technique, material or pass but we might add this in the near future

So it can be somewhat trivial implement one at my own?

from the-forge.

wolfgangfengel avatar wolfgangfengel commented on August 22, 2024

It should be.

from the-forge.

jdswebb avatar jdswebb commented on August 22, 2024

There is no fixed concept of technique, material or pass but we might add this in the near future. For our internal projects we have those implemented. We need to see if and how we implement this in The Forge. Maybe we start a dedicated repository for this or add it to The Forge.

Reference implementations of this kind of thing would be very useful in my opinion - I think the dedicated repository would be better.

from the-forge.

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