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Comments (9)

WoutDev avatar WoutDev commented on September 26, 2024

I'm now for an temp fix removing the bar from the player and then later set it again, just if someone has this too; you can fix it by removing the bar and then set it again. That will basicly update the text.

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confuser avatar confuser commented on September 26, 2024

Show the code you are using that has this problem please

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WoutDev avatar WoutDev commented on September 26, 2024
final float percent = (count * 100.0f) / GameConstants.WAIT_TIME;
Bukkit.getScheduler().runTask(Main.instance, new Runnable() {
     @Override
     public void run() {
          BarAPI.setMessage(ChatColor.GOLD + "The game will start in: " + ChatColor.RED +(GameConstants.WAIT_TIME - count), 100 - percent);
     }
});

I'm using an task because without it, barapi somethimes throws and error.

Like you see, its just the setMessage method (basic API use).

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confuser avatar confuser commented on September 26, 2024

Are you calling the methods in another thread?

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confuser avatar confuser commented on September 26, 2024

Could you please provide the error it sometimes throws?

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confuser avatar confuser commented on September 26, 2024

If this is still an issue, feel free to re-open

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WoutDev avatar WoutDev commented on September 26, 2024

Yes, this is still an issue. The text doesn't change, using the same code as above and using build 30 of jenkins.

No error, the text just won't change. Also, if the enderdragon is not in view of the player (e.g. looking in the water) then the enderbar won't show.

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WoutDev avatar WoutDev commented on September 26, 2024

Or I am blind, or I can't see the reopen button...

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games647 avatar games647 commented on September 26, 2024

Same for me. I have to remove the bar first in order to change the text.

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