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peng chen's Projects

3dbeginner icon 3dbeginner

https://learn.unity.com/tutorial/setting-up-3d-beginner?projectId=5caf65ddedbc2a08d53c7acb#5ca4b739edbc2a00202988a7

agenttrail icon agenttrail

A simulation of the movement of agents following trails using the Unity Engine and compute shaders

ark icon ark

ARK is a lightweight, agility, elastic, distributed plugin framework written by C++,make it easier and faster to create your own application service.

arkclient-unity3d icon arkclient-unity3d

An Unity3D client to show how to use Unity3D and ARK to create a network game.

arkclient_core icon arkclient_core

A core library of ArkGameFrame client written by c#,It manage game data mode,manage game config and suport some common function. can be used to Game client。if you want see game client demo,you can goto https://github.com/ArkGame/ArkClient-Unity3D,if you want see game server demo,you can goto https://github.com/ArkGame/ARK

arkclient_net icon arkclient_net

A fast,Light weight,easy-using net client written by c#.It is designed to develop real time multiplayer game in Unity3d, you can conveniently develop your game net module.

arkgameclient icon arkgameclient

A core library of ArkGameFrame client written by c#,Include managing Player Net object , difining game msg to server,handling logic msg from serer can be used to Game client。if you want see game client demo,you can goto https://github.com/ArkGame/ArkClient-Unity3D,if you want see game server demo,you can goto https://github.com/ArkGame/ARK

cameratransition icon cameratransition

A simple and easy-to-use effect for dissolving between cameras in unity

clockdemo icon clockdemo

https://catlikecoding.com/unity/tutorials/basics/game-objects-and-scripts/

dotnetty icon dotnetty

DotNetty project – a port of netty, event-driven asynchronous network application framework

ecsrx.unity icon ecsrx.unity

A simple framework for unity using the ECS paradigm but with unirx for fully reactive systems.

fantasyterrain icon fantasyterrain

I learn to create terrain in Unity (Including day night cycle). I also use Windzone to simulate wind and particle system to simulate rain.

fy4a icon fy4a

A demo of parse fengyun4 satellite HDF5 file and output a color enhance satellite image ⛅

gputrail icon gputrail

ComputeShader implementation trails for Unity

loopscrollrect icon loopscrollrect

These scripts will make your UGUI ScrollRect reusing cells, to improve performance, loading time and draw calls.

nettygameserver icon nettygameserver

使用netty4.X实现的手机游戏服务器,支持tcp,udp,http,websocket链接,采用protobuf自定义协议栈进行网络通信,支持rpc远程调用,使用mybatis3支持db存储分库分表,支持异步mysql存储,db保存时同步更新reids缓存。 使用ExcelToCode工程,将excel数据生成java类和json数据字典,DictService直接读取json,减少数据字典部分代码。使用game-executor工程,增加游戏内的异步事件全局服务, 支持事件sharding,均衡的异步执行事件逻辑

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