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Blacksmoke16 avatar Blacksmoke16 commented on June 19, 2024 1

The output dir of shards build can also be configured via SHARDS_BIN_PATH.

Oh, wouldn't that essentially solve #518 then?

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straight-shoota avatar straight-shoota commented on June 19, 2024

The location where dependencies are placed can be configured via environment variable SHARDS_INSTALL_PATH.
I figure that should cover the bulk of it.

The output dir of shards build can also be configured via SHARDS_BIN_PATH.

Shards itself does not bother about the src directory.

It might be convenient to combine this into an option as proposed.
But I figure it would make more sense to just compose these path overrides based on a common directory, and keep the actual source folder as shards' working directory. That's cleaner and less fragile than symlinking stuff from the source directory.

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russdill avatar russdill commented on June 19, 2024

This is complicated by attempting to link to compiled C object files or libraries. Especially with object files, there doesn't appear to be a way to specify the path other than as an absolute path or path relative to the .cr file.

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stellarpower avatar stellarpower commented on June 19, 2024

I see, that doesn't help things.

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