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Hello! My name is Cody and I'm a Software Developer from Indiana.

You'll mostly find random game dev related things here.

You can find some of my projects, tutorials, and blog posts on codyclaborn.me

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Cody Claborn's Projects

.dotfiles icon .dotfiles

Finally got a vim config I'm happy with so I'm gonna keep it here

20sgj2023 icon 20sgj2023

Game for https://itch.io/jam/20-second-game-jam-2023

firefly-0hgame icon firefly-0hgame

The game I made for the 0 hour game jam 2014. The idea is you are a firefly trying to not get captured by the jars.

fmodoxygine icon fmodoxygine

Learning oxygine and implementing FMOD in it for a final music technology project. Check out my website for implementation tutorials https://codyclaborn.me/tutorials/making-a-basic-fmod-audio-engine-in-c/

fmodstudioengine icon fmodstudioengine

Working on implementing Fmod into a text adventure in c++ then hopefully get it working in haxe.

gdgjam15 icon gdgjam15

A minimalist MOBA/RTS made in 24 hours during the Game Developers Group 24 Hour Game Jam at IUPUI.

heaps icon heaps

Heaps : Haxe Game Framework

heapsraycaster icon heapsraycaster

Implementing simple ray casting inspired by https://ratking.de/blog/2021/02/02/ray-caster-an-experiment/ based on https://lodev.org/cgtutor/raycasting.html

hyde icon hyde

The webpage for Game Developers Group @ IUPUI. Using Hyde.

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