Nikita Struk's Projects
First simple game catcher project powered on GDevelop game engine. Based on "Geometry Monster" game template.
Collection of various algorithms in mathematics, machine learning, computer science and physics implemented in C++ for educational purposes.
Github course on codespace usage
Academical task for "Code Analysis and Refactoring" discipline.
Roadmap for learning the C++ programming language for beginners and experienced devs.
Github course on Azure platform deployment
First person game stylized as medieval dungeon. Inspired by GameDev.TV course
Simple platformer made using Unreal Learning Kit. Inspired by GameDev.TV course
:books: Freely available programming books
Game Development & Unreal Engine Programming Guide
Portfolio site
Lightweight and modular C++11 graphics middleware for games and data visualization
My first repository. Myself-made online school project that was left aside.
2D solar system animated scene. Made using C++, OpenGL and GLFW.
Practice C++ by solving well-prepared exercises on different topics
Github course on reviewing pull requests.
Inspired by Pixel Helmet course. Made using Blueprints
Vending_Machine with Singleton class