Comments (9)
Each component could be run in a separate thread
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Sure @maxkfranz
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Any progress on the tree reduction? Would to be possible to merge that into the mainline cose
implementation?
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@stuartpb Sorry didn't have time and resources for this just yet. We hope to work on this over the Spring though.
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+1 on getting performance improvements with using threads
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This has been open for over a year. What's the progress on this?
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from cytoscape.js-cose-bilkent.
There's been great performance improvements recently due to work by @hasanbalci and @kinimesi
- FR grid variant implementation to reduce repulsion force calculation overhead
- Tree reduction to reduce size (and hence time)
- Several miscellaneous optimizations in choice of data structures
The result is a several fold speedup in running time on the average. This is to be released soon.
We will continue working on improving running time.
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If not happy with run time performance of cose-bilkent, use fcose layout style.
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Related Issues (20)
- Graph nodes not laid out properly HOT 4
- Can a point have two parent nodes?
- Uncaught TypeError: ani.play is not a function HOT 3
- how to set node size from data? HOT 3
- "ReferenceError: self is not defined" error occurring in unstable branch HOT 2
- Uncaught TypeError: Cannot read property 'getParent' of undefined HOT 9
- Cytoscape 3.3 objects in Vue.js state cause endless recursion HOT 12
- Possible to create a planar graph? HOT 5
- Is there a way to keep the nodes on a single Y axis? HOT 1
- Multiple groups of nodes are distributed HOT 3
- Setting nodeDimensionsIncludeLabels to true works not well for zero degree nodes HOT 4
- v4.1.0 has breaking changes to v4.0 HOT 4
- Uniform node dimensions HOT 1
- Pack disconnected graph components using new utility
- Incremental tiling
- Seed for deterministic layout HOT 4
- Retain node positions when chart is being re-generated with the same dataset HOT 3
- Tree reduction during incremental layout
- Update License HOT 2
- fit not working with huge amount of data HOT 1
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