Comments (2)
I often use d3.pointers()[0] for the same effect, when I'm sure I don't want to handle multitouch. I've tried to give a few hints on multitouch in https://observablehq.com/@d3/multitouch
from d3-drag.
Thank you @Fil, now I have to ask myself why I didn't look at that function, it was right under the one I debuged. While doing that I discovered that I need to give d3.pointers(event)
svg.node()
as second parameter, but only for the drag event, the drag start event will find the right owner element. This result is kind of unexpected but I guess that the right way to handle it would be to give the second parameter for all events.
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Related Issues (20)
- Possible typo in README HOT 2
- What are the perposes of functions yesdrag and nodrag?
- Drag event on Chrome 72 HOT 3
- d3 mouseup event not firing HOT 1
- Drag Event Issue on Windows Chrome 74, related to solution for #47 HOT 1
- The default filter should return false if event.ctrlKey. HOT 5
- drag start event is don't send when Ctrl-key is press HOT 1
- drag.on("init") ? HOT 7
- Click event not firing if drag enables with simulation HOT 1
- Non-cancelable event HOT 3
- remove drag.container? HOT 1
- Use native events (*element*.dispatchEvent) instead of d3-dispatch? HOT 1
- remove dragEvent.on?
- d3.event is not available in version 6.1.1 HOT 1
- DragEvent missing event.currentTarget for arrow function node selection HOT 1
- Make event listeners non-passive. HOT 2
- d3.drag() causes error in testing mousedown event via jsdom HOT 4
- Add event.currentTarget
- Support d3.drag in testing environments
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from d3-drag.