Comments (1)
Currently, the way to change the default combat playlist is unintuitive, you need to right click the combat tracker and then click the music note icon on the top bar. You need to do this even with the combat tracks playlist the module makes, since it doesnt change this setting for some reason.
Make it so the setting to change default combat track is inside the module settings.
Alternatively, make the combat track playlist the module makes be the default combat playlist so you dont have to do the whole finding the place where the setting actually is.
I literally couldn't figure out why my track wasn't playing and was going to report a bug. If it wasn't for this feature request I'd never know how to do it!
from maestro.
Related Issues (20)
- [v9 235] Cannot assign item tracks
- [V9 Compat] Unable to Assign Combat or Hype Tracks
- Token/Actors with no Hype Track are playing all paused hype tracks in pf2e
- When encounter ends errors are thrown into the console log
- Play Item Track after initial item roll
- Critical success / fail is not working with CyberPunk Red System's attack rolls. HOT 1
- Item Track not playing using INVESTIGATOR/GUMSHOE System
- Add option to pause and resume Hype Tracks
- Allow players to see Hype button on Actor sheet
- Hype Tracks pause instead of stopping during combat in pf2e
- Add compatibility for Foundry VTT v10
- Combat Tracks playlist not playing when combat begins HOT 6
- Item Tracks fail to play when using items with The One Ring 2e system.
- Dont Loop Playlist Button Not Respected HOT 1
- Compatibility with other game systems HOT 1
- Option to return the old placement of Combat Playlist (off by default)
- Hype and Combat Track Play Simultaneously HOT 2
- Avoid overlapping hypes
- The module "maestro" is using the old flat core compatibility fields which are deprecated in favor of the new "compatibility" object HOT 1
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from maestro.