Comments (2)
Hi, this is known limitation, mainly because in splitscreen (which is not implemented yet) both player would share the same ammo sprite, so non-powered up ammo is shown everytime.
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Fixed in commit deathkiller/jazz2-native@9712a77 (and splitscreen is not planned for now anyway).
from jazz2.
Related Issues (20)
- Unnecessary loss of health while having a parrot HOT 1
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