Comments (6)
您好,根据你的描述我猜测这里的问题有可能是你所使用的数据集在“正面”上的定义和Mixamo不太一样导致的。也许可以尝试一下对这个问题进行修正过后(即将正常动作的正面也换到T-pose的正面)再进行retargeting。
from deep-motion-editing.
您好,根据你的描述我猜测这里的问题有可能是你所使用的数据集在“正面”上的定义和Mixamo不太一样导致的。也许可以尝试一下对这个问题进行修正过后(即将正常动作的正面也换到T-pose的正面)再进行retargeting。
感谢回复~ 我把数据集修正了一下重新训练模型产出的结果确实正常了很多
我还有个困扰很久的问题,我注意到您的数据集是从mixamo上下载的fbx再转成bvh,我在尝试时发现将fbx转成bvh后,骨骼中关节的局部坐标系轴向都发生了变化,如下图
这样一来模型最终重定向出来的某个角色的骨骼轴向跟bvh的轴向一致,但是不同于该角色原始fbx中的关节轴向,那么如何跟角色的蒙皮对应呢,比如您这个重定向gif,我理解用的是您生成的bvh文件,但是这个蒙皮是怎么出现的呢,还望指教
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您好,这个章节介绍了生成蒙皮的脚本
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如果只有一个静态的bvh文件,骨骼是T-pose姿态 怎么得到正确的mean 和 var 尼 ,我用preprocess.py跑出来的数据,去跑预训练模型,得到的结果 是错误的
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目前没有mean和var是用不了预训练模型的
from deep-motion-editing.
如果只有一个静态的bvh文件,骨骼是T-pose姿态 怎么得到正确的mean 和 var 尼 ,我用preprocess.py跑出来的数据,去跑预训练模型,得到的结果 是错误的
你好,很认真看了你的问题,我也有同样的疑问,
1、如果只是一个静态的bvh文件,跑preprocess.py会直接报错,你也有这样的问题吗
2、静态的bvh文件,你跑通了demo.py 中的retargting过程吗
期待你的回复
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Related Issues (20)
- How the the skining work? HOT 1
- 处理过手指的重定向吗? HOT 3
- Retargeting retraining on customized dataset HOT 3
- 非标准躯干数据集的可能性 HOT 8
- Use a new dataset in style transfer HOT 1
- style transfer任务的pretrained模型和提供config不符
- BVH_mod HOT 1
- Error in forward kinematics HOT 2
- 请问作者有没有尝试过面向3d坐标的异构重定向?
- Error: No module named 'option_parser'
- Error: No module named 'datasets'
- Error: No such file or directory: './datasets/Mixamo/Malcolm_m.npy'
- 使用新骨架进行重定向后,出现模型维度不匹配的问题 HOT 1
- 您好,我现在面临在经过Preprocessing处理之后,在训练的时候数据打开verbose选项,看到数据都是Nan,请问这可能是什么原因造成的呢 HOT 1
- the src.bvh and dst.bvh must be the same Skeletal hierarchy ?
- retarget a bvh file to use it in style transfer HOT 1
- What is the equivalent for batch overfitting for such a training scheme?
- 关于其它bvh文件retargeting的几个问题?
- full body BVH with fingers
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